Thanks! Do you guys do FF14?
Some of you may still be playing the new Eorzea for the first time recently, and others may just have cleared Jet Black and waited for additional patches and Akatsuki's finale.
Meanwhile, I'm currently playing Guren's Liberator.
I've been telling FF14's successive FF stories that "Crystal Tower's FF3 respect is amazing" and "Ishgard's dragon knight in the blue sky is amazing".
The FF theme parks of FF14 have finally reached the peak of the Guren Liberator raid "Dimensional Space Omega" and the Alliance Raid "Return Twilight" .
First of all, about Omega in this dimension.
Dimensional Space Omega is a raid of Guren's Liberator, so you can't play without advancing the main story to some extent, but Omega will appear ahead of this in the main story.
Omega of FF14 is the first appearance and fights fiercely with that Shinryu that FF5 fans have been waiting for! !! !! (I really want you to check the powerful fierce battle movie with your own eyes)
Some people may wonder, "What is Omega in the first place? Why do you fight Shinryu?" So I explained that Omega and Shinryu appeared as the back bosses of FF5 and gave a strong impression to many players. Is giving.
That's right, Omega, Shinryu, and the back boss are supposed to be, but they aren't treated like back bosses.
The former is a symbol encounter that is far stronger than the last boss Neo Exdes, but the area around the last dungeon is wandering like a bug, and the latter is a back boss that suddenly pops out of the treasure box like a mimic. Not aware of it.
This is FF5's Omega. The little guy at this end is the back boss, right?
I also said, "It's kind of like a bug and it's a hindrance, but ..." and when I charged, I was burned to death by a wave cannon.
For the time being, there is a text in FF5 that "Omega suddenly flew from the sky and Shinryu chased it", that is, it is that kind of battle between Omega and Shinryu in FF14, but of course Omega in FF5 There is no such thing as Shinryu fighting. Both are just wandering around and locked up in a treasure chest.
"Oh, that Shinryu and Omega ... That FF5 fan's long-awaited battle card between Shinryu and Omega ..." FF14's FF geeks are supposed to be ridiculous in this Shinryu VS Omega at the level where "Oh, oh ..." is slightly pulled.
The spotlight on those 14 OMEGAs was the "Dimensional Space OMEGA" that kept you waiting.
The general flow is that the story is like "following Omega, who fought fiercely with Shinryu and became uncertain," but as you've noticed under the title "Dimensional Space," the Dimensional Space. Anyway, OMEGA has great fan service for FF5 fans.
Honestly, Omega VS Shenron is already full, but FF14 pushes "Eat more, eat more!" Like a grandmother in the countryside who doesn't know how to adjust.
Rather than a fan service, the person himself will appear normally.
By the way, I'm calling another person.
"What !? Isn't Omega in the dimensional space coming to kill FF5 fans !?"
This isn't the only series in which Omega's personal appearance is in the dimensional space!
Since there are places like FF5 and FF6 fan killer, I will briefly introduce only one, but in FF14 you can board that magic train!
What's more, what's flowing there is the "decisive battle" arrangement of FF6, which is one of the most famous songs in Final Fantasy! !! !!
Nobuo Uematsu ... Masayoshi Soken ... Thank you for being born ...
Is it okay to call him too much? I'm worried, but those two of the magic trains also come out properly.
A space-time "Doma" different from FF6 appears in Guren's Liberator, and a story is unfolded in which a warrior of light saves Doma. This is the meaning of doing Omega in the dimensional space with the Guren Liberator.
Some people may think, "But it's just a homage to past works ...", but that's FF14, which is reliable and has a proven track record.
By the way, a lily of a fucking big emotion uncle is also attached.
Disagreeable? Is it "incidental"? The uncle's lily, which has the momentum to eat FF5 and FF6, begins in the dimensional space Omega.
Anyway, I think this is also one of the good points of FF14, which is "not only homage to past works but also opening up 14 unique fun".
No, what is this?
Next is the Return Twivalice, another highlight of Guren's Liberator.
I feel like I wrote something like "The good thing about FF14 is that it has its own fun as well as the homage of the past work" about three lines before ... The story begins with the pressure of saying, "You guys are doing FFT and FF12, right?"
What is Ivalice in the first place? To explain to those who say, it is a series set in a fictitious continent called "Ivalice" (formally called "Ivalice Alliance") launched by Mr. Yasumi Matsuno, which is a Gaiden work and simulation. However, some of them are the "FFT", which has sold more than 1 million copies, and the "FF12", which is equipped with an epoch-making system that allows players to set up routines for the actions of allies.
There were a lot of things going on from there, and the completely new Ivalice Alliance was almost gone.
However, in FF14, the Ivalice made a miracle revival, and Yoshida brought in the legend Yasumi Matsuno, which is the whole picture of this "Return to Ivalice". Ivalice is just back.
There is also Mr. Yasumi Matsuno himself. Only FINAL FANTASY 14 can take cheki with Yasumi Matsuno!
The difference between this Return Twivalice and the Dimensional Space Omega is that the Dimensional Space Omega was the master-slave that "the enemies of FF5 and FF6 will appear in the world of FF14", while the Return Twivalice The master-slave that "the world view of another game erodes the world of FF14" is reversed.
That's clearly different from the previous FF14.
Mainly text.
Is this transmitted properly?
The text of this assertive and strong personality, so to speak, is "Matsuno Bushi", but the FFT player is unbearable ...! Even if the tension explodes, FF14 players who do not know much about T and 12 may be left behind anyway.
In the first place, the atmosphere of FF14 itself is quite influenced by T and 12, but there is also a factor that many people were originally involved in the development of T and 12 in the FF14 development team, but it will be long if I talk about it. (Omitted) After all, when the head family comes out, I am overwhelmed by the strange conversation.
Honestly, I'm starting an Ivalice slash that I don't know where to start talking about Ivalice, so I have no choice but to go with rage.
12 players have a familiar rabanasta ...
There is a profit story that puts one foot in the FF story championship that is almost too detailed ...
Argus, which I like second in all FFs, comes out …………
I pulled it out to a little minor place such as Bagamonan and Mont Blanc ………………
Immediately after the game starts, Prince Lasla and Ashe, who decide the purest kiss in the world, come out in an atmosphere as if they were graceful and intelligent princesses!
Riddle Anna who is familiar with baldness that self-destructs in a trap comes out! !!
The design is Keita Amemiya of Garo, the original story is Yasumi Matsuno, and Bagamonan transforms into a messed up Yazmat! !! !!
Dancing Labor No. 7! !! !! !!
I couldn't call it more Van, Pannero, or Balflare. I wonder if the guarantee has run out! !! !! !! !!
Mustadio!
Agria Sut! !!
Orlando! !! !!
And everyone at Zodiac Brave who fought with me at that time! !! !! !!
Uh ... uh ...
I'm glad I liked Final Fantasy Tactics ...
Final Fantasy Tactics is the best simulation in Japan ...
It's like that.
"No, I don't know !!!"
I thought you there!
We don't need this article.
FF14 and Return Twilight!
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